Unlock the process of creating a new sheet, copying layouts, renaming and setting a new User Coordinate System (UCS) in Civil 3D with this comprehensive guide. Learn how to effectively navigate the software to enhance your drafting and design operations.
Key Insights
- The article provides a step-by-step guide on creating a new sheet for the dev branch section, deleting layouts and copying an existing one. It also explains how to rename the layout to 'dev main' and 'dev branch' respectively.
- In creating window orientation, the guide suggests copying a block or rectangle that represents the viewport, moving it closer to your orientation, and rotating to the property line. The rotation provides a good approximation of what the window will look like.
- The guide further elaborates on setting a new UCS, reorienting it using Civil 3D, and zooming in on the created window. The process includes regenerating the drawing to set up labels to the correct scale and saving the drawing to complete the class.
So as the last step, we're going to go ahead and create another sheet for our dev branch section of our grading. I'm going to go ahead and go to my layout 2. I'm going to right click and I'm going to select delete.
I'm going to go ahead and click ok to make sure that I'm permanently deleting my layout 2. I'm going to go to layout 1. I'm going to right click and I'm going to copy it. I'm going to select move or copy. I'm going to select create copy.
I'm going to select move to end and I'm going to select ok. Now I have layout 1 which I'm going to go ahead and right click rename and I'm going to rename it to dev main. I'm going to go ahead and select layout 1 with 2 in parentheses.
I'm going to right click. I'm going to rename and I'm going to type in dev branch. I'm going to go ahead and go to my model space.
Again, I'm going to copy this block or this rectangle that signifies my viewport. I'm going to do a co for copy. I'm going to move it over here.
I'm going to move this window close to my orientation. I'll actually probably snap onto this property line and then I will rotate to that property line so that I can get a pretty good approximation of what my window is going to look like. I'm going to go to r for reference.
I'm going to start down here go up to this upper end up here and then I'm going to snap to this end point here. Now that I've set my window to the orientation that I want to have here, I'm going to move it in to where I want to be here. So I'm going to move this this location here.
I'm going to go ahead and escape out and I'm going to go to my dev branch tab. Now that I'm in my dev branch tab, I'm going to go ahead and double click to jump into model space while I'm in my paper space tab. I'm going to go ahead and zoom out.
I'm going to set a new UCS. This time I'm going to pick the bottom left corner of my window. So that's going to be this corner here.
I'm going to set my x-axis to this corner there and then I'm going to set my xy plane to up here. I'm going to go ahead and type plan. I'm going to type c for current.
Civil 3D is going to reorient my UCS and I'm going to go ahead and zoom in on the window that I have created here. I'm going to go ahead and do another view zoom window. I'm going to shift and right click.
I'm going to select end point. I'm going to select the end point of that rectangle. I'm going to do shift right click and select end point again and I'm going to select the end point of this window.
Now that I have zoomed in to here I can double click in my model space and type re for regen. And this will regen my drawing and set up my labels to the correct scale. Now that I've done this I'm going to go ahead and save the drawing and we're all done with the class.
I hope you learned a lot and take care.